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ELARU

Elaru is an open world VR stealth game, made in Unity and created for the HTC Vive.

This was one of the biggest projects I took a part in to date.

 

My contributions to this project were a part of the questing mechanics, full implementation of the quests. This was the gameplay aspect of the game. I worked on the weapons and their upgraded versions. Puzzles where made for the game by myself and  Dieter Tack. I also optimized the game in the last few days of production. Lastly, I also helped with the level editing part of the city.

 

You play as a robot that has been chosen to lead the rebellion against the current dictatorship. Sneak and fight your way through the city and with the rebellions help free the city.

 

We had a production time of 12 weeks with a group of 8 people. 3 artists: Bram Delaey,

Matthias Degroote and Mieke Yperman.

5 programmers: Aaron De BelderDieter TackNiels Rethy, Arno De Keukelaere and myself.

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