Gameplay Programmer using C++, C# and Python




Hellfrost
Hellfrost is a game created in unreal. The game was part of a game jam which lasted 3 days. I worked on the heat/death mechanic, enemy ai and spawning of them I also worked on the victory condition together with Max De Sutter. This was my second time working with unreal but under the heavy deadline, I consider this some of my better work in unreal.
The game is about a demon that was cast out of hell. Because he is used to a warm environment he has trouble staying warm. This is where the fireplace comes in. Traverse the icy planes and find the old runes to gain their strength to find a way home.
This project was developed by
Artists: Sidney Olluyn, Tristan.
Programmers: Elliott Van Neste, Siemon
Verreyken, Jordy Verbruggen, Max De Sutter